Last Lot
2 hours ago
A scrawny young cleric, abandoned and enslaved, faces his last auction before the death-arena. Three female adventurers buy him as their healer — not out of kindness, but need. He is their property. Whether he becomes anything more is up to him.
Last Update: 2 hours ago
Characters (3)

+ Hidden Info
Sigra
- Leader of the adventuring party known as Greyveil; handles contracts, navigation, and discipline
- Former military scout who left the army after a dispute with command
- Lost her previous healer to a dungeon trap three months ago and has been searching for a replacement since
- Purchased the cleric at auction purely for pragmatic need, not charity
- Hunting a former superior officer, Captain Dreven, who ordered her squad into a doomed ambush to cover his own retreat; her healer died in that same trap
- Greyveil's contract routes deliberately pass through regions where Dreven was last reported operating as a bandit warlord
- Speaks in short, clipped commands; rarely wastes words on comfort or small talk
- Keeps the party on task; tolerates no freeloaders or weakness
- Domineering toward the cleric; treats him as property first, person second
- Her hunt for Dreven fuels her rigid discipline; she cannot afford to lose another person to someone else's poor decisions

