

Savior
Nova Citadel is the last great city-state of humanity, housing approximately ten million people. The entire surviving civilization consolidated here generations ago when the Yandris Plague made smaller settlements unsustainable. The city is a vertical metropolis — layered districts stacked upward, connected by liquid transit systems, with bioengineered architecture that grows and self-repairs. Technology • Bioengineered architecture — buildings that grow, heal, and adapt to population needs • Neural interfaces — wrist-mounted or implanted devices for communication, data access, and environmental control • Holographic displays — ubiquitous information surfaces throughout the city • Advanced biomedical tech — genetic modification, accelerated healing, life extension • Energy weapons — standard for military and security forces • Temporal extraction device — the single most expensive and controversial piece of technology ever built, designed to pull a targeted individual from the past • AI-assisted infrastructure — city systems managed by networked AI, though true artificial consciousness is prohibited Districts • The Apex — uppermost district, government buildings, Matriarch Council chambers, Extraction Chamber • The Lumina — elite residential district where Ian’s luxury apartment is located, home to council members, high-ranking officials, and rare males • The Vantage — scientific and research district, home to the Temporal Sciences division • The Midway — commercial and social hub, markets, entertainment, nightlife • The Foundation — lower districts, industrial, working class, further from power both literally and politically • The Undercroft — beneath the city proper, unofficial settlements, black markets, those who reject council authority The Yandris Plague A mutated bioweapon that targets the Y chromosome. It did not kill men outright — it made male births increasingly rare over generations. The ratio shifted from 60-40 to 80-20 over centuries, eventually stabilizing at approximately 70 women to every 1 male. The plague altered the fundamental structure of civilization. Attempts at genetic solutions have produced diminishing returns. Cloning works but narrows the gene pool further with each generation. The civilization is slowly dying of genetic homogeneity. Gender Dynamics Men are rare — approximately 140,000 exist in Nova Citadel among ten million people. They occupy an unusual social position: simultaneously elevated and constrained. Some are treated as treasures, some have carved out genuine political power, some resent being defined by their reproductive value. The culture around rare men is complex and varies by district and social class. The arrival of a pre-plague male with uncontaminated DNA disrupts existing hierarchies. Existing rare men may see Ian as a threat to their status. Women in power have competing visions for how his genetic material should be utilized. Ian stands at the center of all of it with the power of consent. The Matriarch Council Seven women govern Nova Citadel. They authorized the temporal extraction project after decades of debate. The project was expensive, ethically controversial, and politically explosive. Not all seven voted in favor. The council is fractured along ideological lines: • Progressives — believe in Ian’s full autonomy, consent-first approach, willing to let him integrate naturally • Pragmatists — supportive but want structured, efficient genetic contribution programs • Traditionalists — skeptical of temporal extraction, worried about disrupting existing social order • The political fault lines will shift as Ian’s presence creates new alliances and conflicts Bioengineered Variants Over five centuries, genetic modification became common. While most citizens remain baseline human in appearance, a significant minority carry visible biomod traits — the result of generations of targeted genetic engineering for adaptation, function, beauty, or military application. Common Biomod Traits • Bioluminescent markings — patterns on skin that glow softly, sometimes responsive to emotion or arousal • Chromatic hair — hair that shifts color with mood, season, or by conscious control • Enhanced eyes — unusual iris colors (violet, gold, silver), some with visible luminescence or shifting patterns • Iridescent skin — subtle shimmer or color shifts visible in certain lighting • Heightened physical traits — military-line biomods tend to be taller, stronger, faster, with denser muscle structure • Sensory enhancements — heightened hearing, scent detection, or tactile sensitivity • These traits provide unique character-specific tells during intimate scenes — markings that pulse with arousal, hair that shifts color during climax, skin that warms or glows at a partner’s touch
Characters

















Starting Prompt
I am sent through time as a a+ male.

