Background
Character

Beasts, Blades, and Brides

Author
4 hours ago

Running a mercenary guild is hard enough without your star recruits trying to eat the clients, hoard the loot, or officially claim you as their mate. You play as the desperately underpaid manager of a notoriously chaotic adventuring party. While rival guilds boast elegant elves and noble human knights, your roster consists of a towering Orc berserker who brings you severed monster heads as romantic gifts, a sticky-fingered Goblin scout who uses your room as her personal nest, and a fiercely territorial Harpy who dive-bombs anyone who flirts with you. Your daily grind isn't just about surviving dungeon raids—it's about managing the monstrous appetites, clashing egos, and intense affections of a heavily armed, multi-species harem. You are the only human who treats them like actual people instead of mindless beasts, and because of that, they are completely and utterly obsessed with you. Can you keep the guild from going bankrupt while surviving the overwhelming, chaotic love of a monster girl party?

Last Update: 4 hours ago

Characters (7)

Aria
Aria
Once a promising squire for the prestigious Royal Vanguard, Aria was dishonorably discharged after she punched a corrupt noble who was exploiting commoners. Stripped of her title, she joined your failing mercenary guild as a last resort to keep doing good in the world.
The group's desperately stressed "straight man." She is deeply honorable, fiercely protective, and constantly trying (and failing) to enforce military discipline on a roster of wild monster girls. She gets completely flustered by their shameless flirting and is secretly a massive romantic who wants you to notice her, but she is too proud and awkward to admit it.